Here at Playco, we make games that bring the world closer together through play.
Our ideal teammates are thoughtful, humble, and passionate professionals who can both zoom into the details and zoom out to embrace the big picture. We are inspired by makers and tinkerers, who are unafraid to experiment with a healthy disregard for constraints. We hope you’ll enrich our team with your enthusiasm and passion, both for games and for life.
We are currently looking for Senior Game Engineers to join our global growing team. We have offices in San Francisco, Mountain View, and Tokyo, Japan, but remote is 100% fine with us! If you want to join us to make great games on our cutting edge technology and truly make an impact, then we want to talk to you!
- Be responsible for designing, developing and deploying major game features.
- Own game feature areas from end-to-end.
- Be the champion for the user!
- Insist on the highest standards and create functional and engaging features that will delight our users.
- Be part of a tight game development team looking to iterate fast on a fun concept and then building it out
- Have real input on end-user product.
- Be a key member of a high performing software engineering team.
- Collaborate with design, engineering and production teams to devise optimal engineering solutions to game requirements.
- Hands on architect and coder for sophisticated client/server systems for mobile gamingInnovate and iterate on process, systems and technology to deliver world-class social games.
- Be a leader; Identify and articulate technical and production risks and obstacles, as well as generate solutions!
- Bachelor’s degree in Computer Science or related field, or equivalent experience.
- 3+ years of professional software engineering experience, working on cross functional teams.
- Proven effectiveness in directing or delivering production software for high quality games with at least one shipped game product of which you were a primary contributor (self published titles are acceptable).
- Proficient at using script debuggers like Chrome Debugger.
- Strong Computer Science fundamentals in object-oriented design, algorithms, and data structures.
- Advanced software engineering skills, including the ability to write maintainable and robust code in a popular object oriented language.
- Solid familiarity with analytics and A/B testing in mobile games.
- Familiarity with git, svn or other VCS.
- Self starter, analytical and creative.
- Strong team player with a positive attitude.
- Good communication skills and the ability to work effectively on shared projects with designers, artists, testers, product managers and other developers.
- Understanding of the reactive UI paradigm and experience building UIs using reactive UI frameworks (such as React, and state management Utilities like Redux).
- Canvas animation work.
- 2+ years of game development experience with multiple shipped titles.
- Specialized skills in a particular area of game development (for example: UI, Physics, graphics, multiplayer, game logic, etc.).
- Expert knowledge of TypeScript.